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Nice job on the procedurally generated level design and I like the different types of enemies as you progress. The way that the end station shows the amount of enemies remaining was a nice touch as well.

The main thing that bothered me was how "icy" the floor felt when moving around but besides that, great job!

Nice game environment! I liked the first person view and the music :)

A little slow the movements and no feedback when the enemies attack you. You can improve that.

Thank you very much!

As for your criticism: 

- Pure running is slow. Have you tried run-jumping - it's MUCH faster.

- Feedback: When an enemy attacks, your health bar goes down (and plays a little animation) and you get knocked back. What other kind of feedback would be good?

maybe some red vignete, indicating taking damage. It's really hard to tell when exactly you got hit, specifically with moth and ant's as thy don't push that much.

(+1)

Already added red vignette.